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Pro Ogre 3d Programming by Gregory Junker, Paperback | Indigo Chapters

From Gregory Junker

Current price: $87.95
Pro Ogre 3d Programming by Gregory Junker, Paperback | Indigo Chapters
Pro Ogre 3d Programming by Gregory Junker, Paperback | Indigo Chapters

Coles

Pro Ogre 3d Programming by Gregory Junker, Paperback | Indigo Chapters

From Gregory Junker

Current price: $87.95
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Size: 1 x 10 x 1.31

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Pro OGRE 3D Programming is the detailed guide to utilizing the OGRE (Object-Oriented Graphics Rendering Engine) 3D engine. OGRE, runs on all platforms and provides an object oriented interface to render 3D scenes, independent of the implementation such as Direct3D or OpenGL. While it's most commonly used in game creation, it can be utilized to create a variety of 3D based applications, including architectural visualization and simulations. Examples of applications that have used OGRE can be found at www. ogre3D. org. Pro OGRE 3D Programming is for all programmers who are interested in 3d rendering. The authors begin with obtaining the source code, then move on to using the rendering library, and conclude with the polishing of the final application. A beginning-level knowledge of game design practices, intermediate-level knowledge of the C++ language, and a familiarity with open-source project-management tools such as CVS and Subversion are all recommended. | Pro Ogre 3d Programming by Gregory Junker, Paperback | Indigo Chapters

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