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Game-Based Learning Education and Health - Part A
Coles
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Game-Based Learning Education and Health - Part A in Vernon, BC
Current price: $426.50

Coles
Game-Based Learning Education and Health - Part A in Vernon, BC
Current price: $426.50
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Size: Hardcover
*Product information may vary - to confirm product availability, pricing, shipping and return information please contact Coles
Game-Based Learning in Education and Health, Volume 276 in the Progress in Brain Research series, highlights new advances in the field, with this new volume presenting interesting chapters on topics such as Math computerized games in the classroom: a Number Line Training in Primary School Children, Digital games for learning basic arithmetic at home, Game-Based Assessment of Cognitive Function among Children and Adolescents: A Systematic Review and Meta-Analysis, Different aspects of fraction understanding are associated selectively with performance on a fraction learning game, and more.
Provides the authority and expertise of leading contributors from an international board of authors
Presents the latest release in Progress in Brain Research serials
Updated release includes the latest information on Game-Based Learning in Education and Health
Game-Based Learning in Education and Health, Volume 276 in the Progress in Brain Research series, highlights new advances in the field, with this new volume presenting interesting chapters on topics such as Math computerized games in the classroom: a Number Line Training in Primary School Children, Digital games for learning basic arithmetic at home, Game-Based Assessment of Cognitive Function among Children and Adolescents: A Systematic Review and Meta-Analysis, Different aspects of fraction understanding are associated selectively with performance on a fraction learning game, and more.
Provides the authority and expertise of leading contributors from an international board of authors
Presents the latest release in Progress in Brain Research serials
Updated release includes the latest information on Game-Based Learning in Education and Health



















