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Brain Simulator II: The Guide for Creating Artificial General Intelligence

Brain Simulator II: The Guide for Creating Artificial General Intelligence in Vernon, BC

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Current price: $32.50
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Brain Simulator II: The Guide for Creating Artificial General Intelligence

Coles

Brain Simulator II: The Guide for Creating Artificial General Intelligence in Vernon, BC

By None

Current price: $32.50
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Size: Paperback

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A year ago, Artificial Intelligence (AI) expert Charles Simon launched Brain Simulator II, a free, open-source software project for creating Artificial General Intelligence - the ability of computer systems to understand, learn, and respond to any intellectual tasks that humans can perform.Now, Simon has published the manual that enables everyone with an interest in AI to experiment with diverse AI algorithms in order to create an end-to-end AGI system with modules for vision, hearing, robotic control, learning, internal modeling, and even planning, imagination, and forethought."Brain Simulator II: The Guide for Creating Artificial General Intelligence" provides readers with a step-by-step guide to understanding everything from the development philosophy behind Brain Simulator II to the direction for future development. Chapters describe neurons and their applications, the distinction between biological neurons and traditional AI, user and programming interfaces, the universal knowledge store, and more.
A year ago, Artificial Intelligence (AI) expert Charles Simon launched Brain Simulator II, a free, open-source software project for creating Artificial General Intelligence - the ability of computer systems to understand, learn, and respond to any intellectual tasks that humans can perform.Now, Simon has published the manual that enables everyone with an interest in AI to experiment with diverse AI algorithms in order to create an end-to-end AGI system with modules for vision, hearing, robotic control, learning, internal modeling, and even planning, imagination, and forethought."Brain Simulator II: The Guide for Creating Artificial General Intelligence" provides readers with a step-by-step guide to understanding everything from the development philosophy behind Brain Simulator II to the direction for future development. Chapters describe neurons and their applications, the distinction between biological neurons and traditional AI, user and programming interfaces, the universal knowledge store, and more.

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