The following text field will produce suggestions that follow it as you type.

Coles

Loading Inventory...
Artificial Intelligence for Computer Games: An IntroductionArtificial Intelligence for Computer Games: An Introduction

Artificial Intelligence for Computer Games: An Introduction in Vernon, BC

By None

Current price: $119.42
Buy Online
Artificial Intelligence for Computer Games: An Introduction

Coles

Artificial Intelligence for Computer Games: An Introduction in Vernon, BC

By None

Current price: $119.42
Loading Inventory...

Size: Kobo eBook

Buy Online
*Product information may vary - to confirm product availability, pricing, shipping and return information please contact Coles
Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remember what they perceive, and then continue in the game play to think about the effects of possible actions, and finally learn from their experience. Funge considers the system architecture and explains how to implement potential behaviors (both reactive and deliberate) for intelligent and responsive NPCs allowing for games that are more fun and engaging. Emphasizing enduring design principles, Funge covers the basics of Game AI and provides a clear, easy to read introduction that beginning programmers and game designers will enjoy.
Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remember what they perceive, and then continue in the game play to think about the effects of possible actions, and finally learn from their experience. Funge considers the system architecture and explains how to implement potential behaviors (both reactive and deliberate) for intelligent and responsive NPCs allowing for games that are more fun and engaging. Emphasizing enduring design principles, Funge covers the basics of Game AI and provides a clear, easy to read introduction that beginning programmers and game designers will enjoy.

More About Coles at Village Green Shopping Centre

Find everything in-store including new, used and children’s books, music, movies, games and toys. Visit Coles today to find the perfect gift, or a novel for yourself. COVID-19 UPDATE: Open | Regular Centre Hours

Find Coles at Village Green Shopping Centre in Vernon, BC

Visit Coles at Village Green Shopping Centre in Vernon, BC
Powered by Adeptmind