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Alex Valentine: The Midnight Children
Coles
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Alex Valentine: The Midnight Children in Vernon, BC
By None
Current price: $15.95

Coles
Alex Valentine: The Midnight Children in Vernon, BC
By None
Current price: $15.95
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Size: Paperback
*Product information may vary - to confirm product availability, pricing, shipping and return information please contact Coles
Alex Valentine will never be trusted. With her fate tied to an ancient prophecy she is destined to destroy her clan...and she has every intention to do so.
Under the ever-watchful eyes of her Authorities she is forced to serve time in her clan's military institute. However, when she destroys their sacred artefact, the Ankh of the Dead, it appears she has signed her death warrant.
With the Authorities' grip tightening, enemies closing in and two more Midnight Children revealed; Alex needs to act fast. Prophecy or no prophecy she will have her revenge. For the life she was forced into and for the life stolen from her, nothing will stand in her way.
Except... her own past. When old ghosts return to haunt her she must decide who she can trust, including herself. She must decide how to play her game without playing right into the Authorities' hands. She must decide how far she is willing to go and how much blood she is willing to spill.
Alex Valentine will never be trusted. With her fate tied to an ancient prophecy she is destined to destroy her clan...and she has every intention to do so.
Under the ever-watchful eyes of her Authorities she is forced to serve time in her clan's military institute. However, when she destroys their sacred artefact, the Ankh of the Dead, it appears she has signed her death warrant.
With the Authorities' grip tightening, enemies closing in and two more Midnight Children revealed; Alex needs to act fast. Prophecy or no prophecy she will have her revenge. For the life she was forced into and for the life stolen from her, nothing will stand in her way.
Except... her own past. When old ghosts return to haunt her she must decide who she can trust, including herself. She must decide how to play her game without playing right into the Authorities' hands. She must decide how far she is willing to go and how much blood she is willing to spill.


















