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Coles A Sorcerer's Tail at Village Green Shopping Centre in Vernon, BC
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Puss in Boots meets Dungeon Crawler Carl with a dash of Sabrina the Teenage Witch in a comedic and clever, D&D-inspired high fantasy novel about a fast-talking wizard trapped in the body of a cat and his best friend, a naïve Paladin-knight, on a quest to earn honor, glory, and enough gold to pay off their debt to the mob.
*Simultaneous hardcover and deluxe paperback*
Art used to be human. And not just any human; a world-class Ritualist, professor at the University of Singhapura, a sorcerer of some distinction. Then he got on the wrong side of the Empire. Now he's stuck at the very edge of civilization in the body of a giant orange cat, adventuring through mud and illiteracy and more bandits than undistinguished farming villages ought to support. Gratitude aside, Art’s attempts to regain opposable thumbs have put him in debt to the kind of noblewoman whose bejeweled rings double as brass knuckles. He needs money. Enter Gary the Paladin, whose chiseled jaw and weapons prowess hide a heart of gold and a complete lack of street smarts. Together this unlikely duo must navigate ignorance and consensual exorcisms, bandits, scam-ridden tournaments, and fair ladies with wicked merchandising riders. But when they’re caught up against something truly dangerous, Art discovers that survival may require more than cunning—but, well, curiosity doesn’t kill every cat . . .
Puss in Boots meets Dungeon Crawler Carl with a dash of Sabrina the Teenage Witch in a comedic and clever, D&D-inspired high fantasy novel about a fast-talking wizard trapped in the body of a cat and his best friend, a naïve Paladin-knight, on a quest to earn honor, glory, and enough gold to pay off their debt to the mob.
*Simultaneous hardcover and deluxe paperback*
Art used to be human. And not just any human; a world-class Ritualist, professor at the University of Singhapura, a sorcerer of some distinction. Then he got on the wrong side of the Empire. Now he's stuck at the very edge of civilization in the body of a giant orange cat, adventuring through mud and illiteracy and more bandits than undistinguished farming villages ought to support. Gratitude aside, Art’s attempts to regain opposable thumbs have put him in debt to the kind of noblewoman whose bejeweled rings double as brass knuckles. He needs money. Enter Gary the Paladin, whose chiseled jaw and weapons prowess hide a heart of gold and a complete lack of street smarts. Together this unlikely duo must navigate ignorance and consensual exorcisms, bandits, scam-ridden tournaments, and fair ladies with wicked merchandising riders. But when they’re caught up against something truly dangerous, Art discovers that survival may require more than cunning—but, well, curiosity doesn’t kill every cat . . .
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