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1000 Writing Prompts for Urban Fantasy
Coles
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1000 Writing Prompts for Urban Fantasy in Vernon, BC
By None
Current price: $10.99

Coles
1000 Writing Prompts for Urban Fantasy in Vernon, BC
By None
Current price: $10.99
Loading Inventory...
Size: Kobo eBook
*Product information may vary - to confirm product availability, pricing, shipping and return information please contact Coles
Somewhere in your city, there's a licensed combustion stairwell. A Thursday-night stall that sells the last five minutes of a memory. A planning committee quietly rezoning a ley-line before the morning rush. Urban fantasy lives in the collision between paperwork and wonder — and this is the toolkit that gets it onto the page.
1,000 prompts across 50 themed chapters, covering:
Cities that act like characters — neighbourhoods, night markets, liminal corners, and the infrastructure magic runs on
The people who move through them — reluctant mages, magical PIs, street witches, techno-mancers, exiled fae
The institutions that regulate them — magic police, covens, black markets, arcane universities, zoning wars
The supernatural that haunts them — vampires, fae courts, ghosts, demons, industrial spirits, techno-faiths
The stories they generate — heists, case-of-the-week, gang wars, city-scale conspiracies, redemption arcs
The real craft on offer isn't the prompt — it's the move underneath it. Every chapter trains the same skill: taking a generic idea ("a stranger sells something strange at a night market") and loading it with enough specificity — a real street, a real licence, a real reason someone stops tonight — that a whole scene falls out ready to write.
Prompts are tunable, tagged for tone (noir to cozy), stakes (domestic to catastrophic), and trope. Worked examples show the thin version, the specific version, and exactly what changed. A tag system, remix chapters, and constraint exercises let you warm up in fifteen minutes, sprint a scene in forty-five, seed a series in a week, or split the book across a writing group to build a shared city that actually holds together.
Written with care for the genre's ethics — folklore ownership, policing analogues, displacement, trauma — for writers who want their cities strange, their stakes real, and their pages honest.
Somewhere in your city, there's a licensed combustion stairwell. A Thursday-night stall that sells the last five minutes of a memory. A planning committee quietly rezoning a ley-line before the morning rush. Urban fantasy lives in the collision between paperwork and wonder — and this is the toolkit that gets it onto the page.
1,000 prompts across 50 themed chapters, covering:
Cities that act like characters — neighbourhoods, night markets, liminal corners, and the infrastructure magic runs on
The people who move through them — reluctant mages, magical PIs, street witches, techno-mancers, exiled fae
The institutions that regulate them — magic police, covens, black markets, arcane universities, zoning wars
The supernatural that haunts them — vampires, fae courts, ghosts, demons, industrial spirits, techno-faiths
The stories they generate — heists, case-of-the-week, gang wars, city-scale conspiracies, redemption arcs
The real craft on offer isn't the prompt — it's the move underneath it. Every chapter trains the same skill: taking a generic idea ("a stranger sells something strange at a night market") and loading it with enough specificity — a real street, a real licence, a real reason someone stops tonight — that a whole scene falls out ready to write.
Prompts are tunable, tagged for tone (noir to cozy), stakes (domestic to catastrophic), and trope. Worked examples show the thin version, the specific version, and exactly what changed. A tag system, remix chapters, and constraint exercises let you warm up in fifteen minutes, sprint a scene in forty-five, seed a series in a week, or split the book across a writing group to build a shared city that actually holds together.
Written with care for the genre's ethics — folklore ownership, policing analogues, displacement, trauma — for writers who want their cities strange, their stakes real, and their pages honest.


















